2dartist issue 126 is out now, featuring detailed tutorials, interviews with awesome artists, plenty of inspiring images– and more! Check out the sneak peek!
This month features an interview with the awesome game artist Richard Wright, who talks about his work processes and learning new skills. We also take a look at the portfolio of up-and-coming animation artist Cathleen McAllister, and explore the gothic-inspired illustrations of traditional artist Ivan Meshkov.
If that wasn’t enough, discover how David Tilton develops an atmospheric cityscape, and learn how to design a mechanical suit to enhance your sci-fi character’s abilities with J.C. Park. Arthur Haas paints an overgrown alien city in his signature style, Daarken demonstrates how he creates a costume for a female assassin character, and Stephanie Cost speed paints an expressive interpretation of a tropical storm.
Fantastical game illustration
Concept artist Richard Wright showcases his otherworldly artworks
Stylized animation art
Visual development artist Cathleen McAllister shows us her stylized illustrations
Gothic inspired illustration
Illustrator Ivan Meshkov showcases his dark traditional drawings
Speed paint an abstract storm
Discover how to create an abstract speed painting using unconventional references with Stephanie Cost
Paint a biosuit
J.C. Park shows how to paint a mechanical sci-fi suit to improve a character’s movements
Design a costume for an assassin
Daarken shows how he styles a female assassin character
Create an overgrown alien city
Arthur Haas demonstrates how to develop an organic alien landscape in Photoshop
Develop an atmospheric cityscape
David Tilton shows how he developed his imposing image “Abandoned”
Digital Art Master: Gilles Beloeil
Discover how the expert concept artist created his ambient illustration “Le Retour”