Editorial
Welcome to the January issue of 2DArtist and Happy New Year! We hope you enjoyed the festive break and that you‘re looking forward to an exciting year with 2DArtist as the new year brings new and exciting tutorial series from some very talented artists.
This month’s awesome cover image is by Ignacio Bazan Lazcano, created for a brand new, two-part tutorial in which Ignacio illustrates a step-by-step guide to creating a detailed seaport scene in Photoshop.
In the final installment from our Weapon Design series, Daniel Baker demonstrates how to create harpoon and spear-based weapons. Over the course of this series our artists have been demonstrating how to design different weapon concepts to fit various situations and environments for the games industry. Daniel talks us through the design and concept stage of his science fiction harpoon, and continues to demonstrate how to color and final touches to help you in your work and creation of new concepts.
Our second new tutorial series is Designing New Worlds, which will take a comprehensive look at the aim of creating a world from a concept perspective. This chapter and the following five will investigate the progresses and techniques that can be employed to create an extraordinary society, from the initial idea to the finished image. Gerhard Mozsi begins the series by demonstrating how to design and paint characters.
We have reached the penultimate chapter in our Custom Brushes for Character series, in which our artists are showing us how to create different custom brushes to texture a character. In this chapter Bart Tiongson starts by designing his Yeti, and continues to demonstrate how to use different brushes to add detail and texture to the character.
The excitement doesn’t end there, as we also have a Making Of by Ali Kiani Amin, and a gallery full of stunning images by Liam Peters, Andrey Belarus, Soheil Danesh and many more!
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